Gramophon 3D modeling, texturing & rendering based on a photo.
Update: This image was a test for a job.
The objectives were:
- Setup the camera and the lights thats matched with the photo,
- modelling the object, but some details are not necessary,
- use only scanline render without any post work.
I know this is not 100% photorealistic, but this was not the point. The reason is because the object created for a hidden object game and later will be get some post work.